Havok Physics for Unity uses ECS and is backed by the Havok Physics engine written in native C++. This highly anticipated update was made possible the availability of ECS (Entity Component System) that also left preview in the same tech stream. From first-person shooters like Destiny to third-person action games like Assassin’s Creed, Havok is the physics engine that powers many of your favorite high-end titles, as well as many high-performance physics simulations. Today, through a close partnership with the Unity engineering team, the team at Havok is excited to announce that the Havok physics package for Unity has left preview and is production-ready in the Unity 2022.2 tech stream.